Jon McCormack, Alan Dorin, Troy Innocent
Centre for Electronic Media Art
Monash University, Clayton 3800, Australia
Generative design offers new modes of aesthetic experience based on the incorporation of system dynamics into the production of artifact and experience. In this paper, we review a number of processes that can be explored by designers and suggest how design as a discipline can benefit from this research. These processes include self-organization, swarm systems and ant colonies, evolution, and generative grammars. We give example applications of these processes to creativity and design.
http://www.csse.monash.edu.au/~jonmc/research/Papers/genDesignFG04.pdf
Mostrar mensagens com a etiqueta generative models. Mostrar todas as mensagens
Mostrar mensagens com a etiqueta generative models. Mostrar todas as mensagens
quarta-feira, 30 de dezembro de 2009
domingo, 25 de outubro de 2009
quarta-feira, 21 de outubro de 2009
domingo, 18 de outubro de 2009
behavioral urbanism: urban density scenario B: yiota goutsou, diego perez, robert stuart-smith
Diego Perez and Robert Stuart-Smith have developed 3d cellular automata algorithms that operate in similar ways to wolfram's in their masters thesis project "behavioral space" at the Architectural Association School of Architecture (AADRL) in collaboration with yiota goutsou. The project may be found at aadrl's site or in kokkugia's research section
“Regardless of their complexity, the tasks and decisions involved [in designing a building] can be formalized as an algorithm. As such, algorithms provide a framework for articulating and defining both input data and procedures. This formalization can promote structure and coherency, while systemically maintaining full traceability of all input data.” – in: “Algorithms in Architecture – Five Approaches” (Michael Hansmeyer)
sexta-feira, 11 de setembro de 2009
Jeffrey V. Nickerson, Generating Networks
http://home.fa.utl.pt/~jduarte/dcc08_workshop/notes/2008_Proceedings_Workshop_1_DCC08.pdf
Subscrever:
Mensagens (Atom)
